Something which did not seem to happen with the previous version --
O5 crashes when OpenGL is in use, and is laggy without OpenGL. Parts
gray out or fail to scale, then the whole thing goes poof.
Not having this issue with my laptop
-- Dell XPS with Intel 8gen i7 and Win10.
computer is plagued -- Beelink N41 with Gemini
Lake Celeron N4100, 4g of RAM, large SSD drive.
The crashes stop with OpenGL unchecked, but then the display rendering slows way down, and I can't use the radar
Help? Is there any solution, or will I have to go back to 4.8? This would be too bad as I'm really liking O5.