When I build OpenCPN
myself in Visual Studio (2013) in Release I get very low fps (Open GL enabled). I only get <20 fps but mostly 1-5fps. If it were in Debug build I'd get it but not in Release. When I run the installed version I get 100-200fps without problem on the same computer.
Any clue what might cause the problem? Is there any options I should turn on in my own build like logging that's going on or something?
Thanks in advance.