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Old 02-06-2010, 20:15   #16
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As the Chief Engineer Say's

Engine's only!

No Rudder

You can move anywhere. Got to experience using twin screws a couple of years back and it felt very natural, after some free area maneuvering.

You'll do fine " Slow is Pro"

Cheers
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Old 02-06-2010, 21:56   #17
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Tossing the life ring in at cruise speed, and getting the boat back to it efficiently to pick it up to simulate a Man Overboard (MOB) recovery is something that every boat operator should practice.

In a first try, the natural tendency is to turn the boat too soon at cruise speed and pass the position of the MOB in the opposite direction before the vessel can be turned toward it. The tendency is to circle the MOB point and lose time to recovery.

The opposite error is to pull the throttles back too soon, and maneuver back to the MOB point at idle speed. While this will get there more accurately, it will take much longer than the optimum.

With some practice the optimum for cruising power boats will be found to run past the MOB location at cruise speed to a distance of about twice the turning radius, then hard right or left rudder to line up with the MOB point, and then to set idle power to approach.

A little practice will get the boat to a recovery position in the minimum possible time at a safe approach speed. If the skipper attempts it for the first time in a real MOB situation it will take much longer than necessary to get to the victim.
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Old 06-06-2010, 07:33   #18
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I drive twin screw boats for a living. Forget the simulator. Every boat maneuvers differently so I can't imagine how playing on a computer could help. The boat I currently drive is 70' and has 2800 HP. All maneuvering is at idle speed. My previous job was a 140' supply vessel also with 2800 HP and all maneuvering was done at nearly full throttle. If the screws turn outboard in forward you will probably be unsuccessful at walking the boat straight sideways off a dock. That is why your captain pivots off a piling. If your captain is worth his salt he will train you right and not expect you to walk in as a deckhand knowing how to drive his boat.
Good luck in your new job.
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Old 06-06-2010, 07:51   #19
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Thanks that's some good advice. Our training day has been cancelled due to some high winds. But I do need to keep in mind that this is a training day not a test day.
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Originally Posted by Panama Dave View Post
I drive twin screw boats for a living. Forget the simulator. Every boat maneuvers differently so I can't imagine how playing on a computer could help. The boat I currently drive is 70' and has 2800 HP. All maneuvering is at idle speed. My previous job was a 140' supply vessel also with 2800 HP and all maneuvering was done at nearly full throttle. If the screws turn outboard in forward you will probably be unsuccessful at walking the boat straight sideways off a dock. That is why your captain pivots off a piling. If your captain is worth his salt he will train you right and not expect you to walk in as a deckhand knowing how to drive his boat.
Good luck in your new job.
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Old 06-06-2010, 08:12   #20
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Try this site- http://www.shipsim.com/ . They seem to have a demo download.
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Old 06-06-2010, 08:58   #21
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Yeah I can't make the down load work. It seems like a really cool game though.
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