I'm creating a simple, little sailing computer game
(using Scratch). I have been able to display a little boat under various points of sail (bird's eye view) depending on which way the wind
is blowing (i.e. closehauled, beam reach, reach, broad reach, and running for both tacks). I have the ability to designate a different speed for each point of sail. For example, I can set the boat to repeatedly advance one step, two steps, 1.5 steps, .5 steps, etc. So, to make it a little more realistic, I wanted to have the boat vary its speed based on its current
point of sail.
So, and I know this depends on a lot of factors, but...generally speaking, how would you rank these points of sail in terms of speed relative to each other? Which is fastest, second fastest, third fastest, etc? If two different points of sail are roughly the same, let me know that too please.
Thanks in advance for your assistance.