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Old 26-06-2014, 01:00   #31
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Re: OpenCPN Beta Version 3.3.1824 Released

After the problems last night, I de-installed O31824, I déinstallé O331731 and I de-installed O322. Then CCleaner.

After that, I installed only O 331824.

I loaded the CM93 and raster maps VisitMyharbour. I put the boat in Europe, next to the island of Jersey. See second screenshot.

I wanted to switch to OpenGL ON. In this case, the boat is automatically set in the southern United States and the map is stretched horizontally. See first screenshot.

You can return to the initial situation returning OpenGL OFF!! And so ON !!!

B.R. Gilletarom.
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Old 26-06-2014, 04:10   #32
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Re: OpenCPN Beta Version 3.3.1824 Released

Gille... I had same problem earlier. I think it is fixed in most recent changes yesterday. You need to do git clone and compile though until Dave posts the exe.

Sent from my SCH-I545 using Cruisers Sailing Forum mobile app
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Old 26-06-2014, 04:52   #33
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Re: OpenCPN Beta Version 3.3.1824 Released

RE Sean's Post #3 Texture Mapping and Cache.
1. Use first core for rendering map to reduce wait time.
2. Use multiple cores for texture caching.
3. Switch to texture cache at appropriate time.
4. Access texture caching controls from Options too.
5. Allow saving texture cache, and preprocessing.

I like all of these ideas. Sounds like it might be take some effort. Are they for a future version? Should they be put on Tracker?

Thanks.
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Old 26-06-2014, 05:21   #34
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Re: OpenCPN Beta Version 3.3.1824 Released

Now that the cache is built per-tile it is much less of a delay, so on some systems not too bad... but in most cases I assume people can build a complete cache when they aren't using the computer and avoid any delays at all getting the best experience.

The delay is slight on my chromebook, but long on the cubie truck.
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Old 26-06-2014, 05:57   #35
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Re: OpenCPN Beta Version 3.3.1824 Released

I'm not sure if caching is working on my boat computer (fitPC2i) ?
Where are the cache files stored ?

My home computer just crashes when OpenGL options are enabled (crash report sent).

Thanks,
JM.
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Old 26-06-2014, 07:17   #36
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Re: OpenCPN Beta Version 3.3.1824 Released

Gilletarom...

Regarding your OpenGL problems:
I am sure we have seen this before. Could you please post your logfile here?

rgleason...

The changes in github after 3.3.1824 was released will have no effect whatsoever on a Windows Release build. So there is no need to pull and build (yet) to try and correct any issues with 3.3.1824.

Thanks
Dave
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Old 26-06-2014, 10:01   #37
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Re: OpenCPN Beta Version 3.3.1824 Released

Hi testers....

I have received a few crash reports. There is a known bug.

1. PlugIn raster charts (NVC and BSB4) do not work with texture compression. Causes an immediate crash. This is a simple coding oversight, and will be corrected.

Sorry for the slipup...

Dave
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Old 26-06-2014, 11:33   #38
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Re: OpenCPN Beta Version 3.3.1824 Released

Quote:
Originally Posted by bdbcat View Post
SailorF54...

Just so I know the situation:
1. what is your "low end" system?
2. Do you really see 3-10 second lag in pan or zoom operations?
3. Does the dusplay scale make much difference? That is, is it very much slower when you are zoomed far out?

Any other comments (from anyone) regarding texture caching and performance?
Thanks
Dave
Similar results here ,though restarting O after changing to openGL is a help I think...fooling with OpenGL settings without a restart can have bad effects maybe...
It does work fine after you hang around a bit after hitting the zoom keys and let it do iwhatever (caching?) ,but if you go outside of that area of interest, naturally there is some delay as it caches some more.

I always end up with Open GL OFF in actual usage, because it's faster,easier and Raster charts are sharper. The Sean versions have been very good in this "simple mode" for me, by the way.


My machine:
On XP with an IntelPentium M processor 1.73ghz,512mbRAM
from log
Quote:
10:09:37 AM: OpenGL-> Renderer String: Intel 915GM
10:09:37 AM: OpenGL-> Detected Intel renderer, disabling stencil buffer
10:09:37 AM: OpenGL-> Texture rectangle format: 0
10:09:37 AM: OpenGL-> Framebuffer Objects unavailable
10:09:37 AM: OpenGL-> Using Depth buffer clipping
10:09:37 AM: OpenGL-> Using s3tc dxt1 compression
10:09:37 AM: OpenGL-> Compressed tile size: 128kb (6:1)
10:09:37 AM: ChartDB Cache policy: Application target is 251 MBytes
10:09:37 AM: Loading chart db version: V018
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Old 26-06-2014, 11:35   #39
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Re: OpenCPN Beta Version 3.3.1824 Released

RE: https://github.com/OpenCPN/OpenCPN/b...CMakeLists.txt
The revert seems to work when compiling (:])-
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Old 26-06-2014, 11:49   #40
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Re: OpenCPN Beta Version 3.3.1824 Released

Spoke too soon. When using MSVC++ and trying DEBug Mode
Unhandled exception at 0x0165366d in opencpn.exe: 0xC0000005: Access violation reading location 0x000000dc.

Break Continue

Styles.h comes up at

namespace ocpnStyle {

WX_DECLARE_STRING_HASH_MAP( int, intHash );

Am I missing some files?
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Old 26-06-2014, 11:50   #41
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Re: OpenCPN Beta Version 3.3.1824 Released

Hi
I recive a build error on Win32, VC++ which I can't get rid of:
Code:
Build FAILED.

"C:\Builds\OpenCPN\OpenCPN\build\ALL_BUILD.vcxproj" (default target) (1) ->

"C:\Builds\OpenCPN\OpenCPN\build\TEXCMP.vcxproj" (default target) (7) ->

(ClCompile target) -> 

  cl : Command line error D8016: '/O2' and '/RTC1' command-line options are incompatible [C:\Builds\OpenCPN\OpenCPN\build\TEXCMP.vcxproj]
Any help appreciated.
Build log attached. please discard .pdf extension.
Thanks Håkan
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Old 26-06-2014, 11:54   #42
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Re: OpenCPN Beta Version 3.3.1824 Released

Håkan,

have a look at posts #22-25 in this thread. Seems to be the bug you are hunting.
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Old 26-06-2014, 12:15   #43
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Re: OpenCPN Beta Version 3.3.1824 Released

Hubert...
Many thanks, now ok. Lessons hopefully learned ---"read all before issue".
Håkan
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Old 26-06-2014, 12:20   #44
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Re: OpenCPN Beta Version 3.3.1824 Released

that's why the "proof-reader" did exist in former times...
To catch the bug that tries to escape.
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Old 26-06-2014, 12:25   #45
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Re: OpenCPN Beta Version 3.3.1824 Released

Quote:
Originally Posted by bdbcat View Post
Gilletarom...
Regarding your OpenGL problems:
I am sure we have seen this before. Could you please post your logfile here?

Dave
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