Cruisers Forum
 


Join CruisersForum Today

Reply
 
Thread Tools Rate Thread Display Modes
Old 27-05-2015, 13:53   #106
Registered User

Join Date: May 2013
Location: NSW, Australia
Boat: Richter 42
Posts: 872
Re: Ocpn-Draw and Boundary

Rick,
To edit a point or a boundary you should only have to put the mouse over it and right click. This should bring up a popup and one of the options is 'Properties', click on this and you can edit the object. The object you have selected will start to flash. If you bring up the Manager and select a boundary (path) that will also cause the boundary to flash. On the points page it does not work yet, but hopefully in the next day or so.

I do know under windows that the flashing seems to behave slightly differently, but it does show up, just differently depending on opengl or not.

Jon

Quote:
Originally Posted by rgleason View Post

To edit a boundary or point.
1. Click on the Draw button. Hit escape. Then right click while hoovering over the boundary or point object you wish to modify.

===

Is there a way to put these objects into a layer that we have created?
I think this tool is going to prove to be very useful.

OpenCPN Beta File Thingie rguser, rgpass
https://tgp-architects.com/files/
__________________

__________________
jongough is offline   Reply With Quote
Old 28-05-2015, 02:46   #107
Registered User

Join Date: May 2013
Location: NSW, Australia
Boat: Richter 42
Posts: 872
Re: Ocpn-Draw and Boundary

Rick,
Whilst I have implemented layers, sort of, I have not done anything with them. At the moment importing into a layer will cause a crash. I was thinking of removing layers to make the plugin simpler. What use do you see layers being put to in this plugin? I have not really seen a need to use them when using OCPN over the last few years.

Jon

Quote:
Originally Posted by rgleason View Post

Is there a way to put these objects into a layer that we have created?
I think this tool is going to prove to be very useful.

OpenCPN Beta File Thingie rguser, rgpass
https://tgp-architects.com/files/
__________________

__________________
jongough is offline   Reply With Quote
Old 30-05-2015, 01:58   #108
Registered User

Join Date: May 2013
Location: NSW, Australia
Boat: Richter 42
Posts: 872
Re: Ocpn-Draw and Boundary

Hi,
I have implemented layers in the same way as the Route and Waypoint manager does, i.e. Temporary Layers. It will bring in boundaries and points and show or hide them as required. This is in version 0.3_0260 and does require the latest OCPN 4.1_427 build (there are some new fixes in there, but the patch number is the same, so DO download and recompile OCPN).

Jon
__________________
jongough is offline   Reply With Quote
Old 30-05-2015, 09:53   #109
Registered User
 
rgleason's Avatar

Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 8,688
Re: Ocpn-Draw and Boundary

Jon, Its getting better. Thanks.

Attached are three files of Provincetown Entry Plan using the tools you have provided.

It is perhaps not that realistic or tight a situation, but it is similar to what Happy Seagull suggested some time ago. Someday it could become a more automatic tool but it seems to work ok now without OpenGL turned on.

I have shown an example with OpenGL turned on and the image is still gone.

The the third image is showing
1. Export Selected to BoundaryTestLayer.gpx and ODPoints to Test.gpx
2. Open these layer files into the Layers section.
3. Turn off all objects in Paths and Points
4. Show all the files in the external layers section.

Then I closed Opencpn and found out I had to reopen the two files BoundaryTest.gpx and Test.gpx to show them.
I wonder if that is necessary? Could they be sticky until we choose to remove (not delete?).



This file has been updated Opencpn Beta File Thingie rguser rgpass
4.1.0 PI Win ocpn_draw_pi-0.3_0260-ov-4.1.427-win32
Attached Thumbnails
Click image for larger version

Name:	Provincetown-Entry-OpenGL-Off.png
Views:	92
Size:	135.2 KB
ID:	102934   Click image for larger version

Name:	Provincetown-Export-CreateLayer-ImportLayers.png
Views:	90
Size:	164.4 KB
ID:	102935  

Click image for larger version

Name:	Provincetown-OpengGL-On.png
Views:	87
Size:	166.4 KB
ID:	102936  
Attached Files
File Type: doc BoundaryTestLayer.gpx.doc (4.6 KB, 25 views)
File Type: doc Test.gpx.doc (1.7 KB, 21 views)
__________________
rgleason is offline   Reply With Quote
Old 30-05-2015, 10:03   #110
Registered User
 
rgleason's Avatar

Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 8,688
Re: Ocpn-Draw and Boundary

Jon,
I can see how Ocpn_Draw is going to be very useful for planning cruises and showing others graphically, projected on a screen, for discussion purposes.

Of course this is an ancillary use, but with some additional items such as "Arrows" "Lines" "Text" objects, a user could have these in a Layer file labeled with Date-Depart-Destination.gpx and could toggle visibility as needed.

There could be many other uses as well for Graphic representation of
Better Route XTE planning tools
Real-time Dynamic Nmea Data Vectors
etc.
__________________
rgleason is offline   Reply With Quote
Old 30-05-2015, 14:27   #111
Registered User

Join Date: May 2013
Location: NSW, Australia
Boat: Richter 42
Posts: 872
Re: Ocpn-Draw and Boundary

Rick,
Just a quick one, you know you can load more than one layer file into the same layer, just select more than one file in the file manager popup and they will load into the same layer.

Jon
__________________
jongough is offline   Reply With Quote
Old 30-05-2015, 14:29   #112
Registered User

Join Date: May 2013
Location: NSW, Australia
Boat: Richter 42
Posts: 872
Re: Ocpn-Draw and Boundary

Rick,
I am thinking about how to put text on the screen at the moment. Arrows and lines should not be a problem, but I want to try and fix up what is there at the moment, particularly with opengl. I am sure it is something to do with the colours/brushes/pens, but trying to find it........

Jon

Quote:
Originally Posted by rgleason View Post
Jon,
I can see how Ocpn_Draw is going to be very useful for planning cruises and showing others graphically, projected on a screen, for discussion purposes.

Of course this is an ancillary use, but with some additional items such as "Arrows" "Lines" "Text" objects, a user could have these in a Layer file labeled with Date-Depart-Destination.gpx and could toggle visibility as needed.

There could be many other uses as well for Graphic representation of
Better Route XTE planning tools
Real-time Dynamic Nmea Data Vectors
etc.
__________________
jongough is offline   Reply With Quote
Old 04-06-2015, 15:49   #113
Registered User
 
rgleason's Avatar

Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 8,688
Re: Ocpn-Draw and Boundary

I've compiled opencpn v 4.1.602 and installed it. The compiled ocpn_draw using the opencpn.lib from v 4.1.602 and installed that. Everthing compiled fine.

In testing ocpn_draw this version, 0030270 It seems to work fine under this new version and it is working with OpenGL! Congratuations.

I've used points and boundaries, and they work. I had an idea for improving the signals to users when you can draw a point or boundary... Make the background of the icon white when it is NOT ready to draw and then switch it to blue when it is IS ready to draw. The same thin could occur when the management panel is up, it would switch from White to Blue background .

Regarding Layers. I exported to a temporary layer (4 objects), then imported them. I was able to the them all on and offf. This was all under Opengl.

Thanks Rick

How would I try your Text?
__________________
rgleason is offline   Reply With Quote
Old 04-06-2015, 16:27   #114
Registered User
 
rgleason's Avatar

Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 8,688
Re: Ocpn-Draw and Boundary

We have several problems.
1. How to select a boundary or point for editing?
2. How to show that a boundary or point is selected?
3. Is a boundary or point required to be selected before it can be moved or have a new point inserted?

I've been having trouble editing older boundaries and points, moving, adding a point etc. The properties box seems to be frozen grey so I can't change something.
__________________
rgleason is offline   Reply With Quote
Old 04-06-2015, 22:19   #115
Registered User

Join Date: May 2013
Location: NSW, Australia
Boat: Richter 42
Posts: 872
Re: Ocpn-Draw and Boundary

Rick,
The icon in the toolbar should show that you have it selected, I just haven't got an icon to show that all the time (something has gone wrong with it). But you should know if you are doing a boundary or a point as the pointer should change to a pencil (boundary) or a red cross (point). Windows sometimes seems a bit 'lazy' when doing this so it does not turn up immediately.

I am doing some further work on the 'Text Point' at the moment as it only 'sort of' works and windows is again 'lazy' in its updates so it not always obvious. To try it you will need to get the textpoint branch of the ocpn_draw_pi git.

Jon

Quote:
Originally Posted by rgleason View Post
I've compiled opencpn v 4.1.602 and installed it. The compiled ocpn_draw using the opencpn.lib from v 4.1.602 and installed that. Everthing compiled fine.

In testing ocpn_draw this version, 0030270 It seems to work fine under this new version and it is working with OpenGL! Congratuations.

I've used points and boundaries, and they work. I had an idea for improving the signals to users when you can draw a point or boundary... Make the background of the icon white when it is NOT ready to draw and then switch it to blue when it is IS ready to draw. The same thin could occur when the management panel is up, it would switch from White to Blue background .

Regarding Layers. I exported to a temporary layer (4 objects), then imported them. I was able to the them all on and offf. This was all under Opengl.

Thanks Rick

How would I try your Text?
__________________
jongough is offline   Reply With Quote
Old 04-06-2015, 22:24   #116
Registered User

Join Date: May 2013
Location: NSW, Australia
Boat: Richter 42
Posts: 872
Re: Ocpn-Draw and Boundary

You just have to right click on the boundary or the point and you should get a popup box that gives you a pick list. For editing anything use 'Properties', but if you just want to move a point select 'Move'.

Can you try without OpenGL selecting points and boundaries? If you right click on one, or select one from the Path and Points manager you should find that the point or boundary will flash once a second, changing from the active colour to the inactive colour and back again. For points, you should get a yellow background as well. OpenGL under windows sometimes shows this and sometimes not. I have yet to find out what is causing that.

To move a point you will need to right click and select move.

I am not sure why the properties box freezes, it has not done that to me unless I have a breakpoint set or I have crashed the program. If you can let me know what you do to get into this situation I will try and repeat it here.

Jon

Quote:
Originally Posted by rgleason View Post
We have several problems.
1. How to select a boundary or point for editing?
2. How to show that a boundary or point is selected?
3. Is a boundary or point required to be selected before it can be moved or have a new point inserted?

I've been having trouble editing older boundaries and points, moving, adding a point etc. The properties box seems to be frozen grey so I can't change something.
__________________
jongough is offline   Reply With Quote
Old 05-06-2015, 03:04   #117
Registered User
 
rgleason's Avatar

Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 8,688
Re: Ocpn-Draw and Boundary

Jon i think I gpt confused. When you have a pencil or red x at the cursor I should be able to right click on any object and edit, move a point or delete? - I was trying to do it ehen I did not have the pencil or redx thinking that was only for creation of objects!

Sorry about my confusion. I'll try again.

Sent from my SCH-I545 using Cruisers Sailing Forum mobile app
__________________
rgleason is offline   Reply With Quote
Old 05-06-2015, 14:09   #118
Registered User

Join Date: May 2013
Location: NSW, Australia
Boat: Richter 42
Posts: 872
Re: Ocpn-Draw and Boundary

Rick,
If you have a pencil or red cross cursor you are in create mode. If you have the standard pointer then you can right click one of the objects to get their popup showing, then you can select to see the properties, move the point or delete/remove. Having selected move you will then need to put the cursor over the selected object, push and hold the left mouse button and drag the object to where you want it. When you let go of the left mouse button the cursor (what ever it was showing before) should revert to the standard pointer and the 'move' process is terminated. If you want to move the object again, you will have to right click again to get the popup and repeat the process.

If this is too complicated, I could implement it so that you can move points by just by selecting with a left or right mouse and dragging without going through the popup. Would this make more sense?

Jon

Quote:
Originally Posted by rgleason View Post
Jon i think I gpt confused. When you have a pencil or red x at the cursor I should be able to right click on any object and edit, move a point or delete? - I was trying to do it ehen I did not have the pencil or redx thinking that was only for creation of objects!

Sorry about my confusion. I'll try again.

Sent from my SCH-I545 using Cruisers Sailing Forum mobile app
__________________
jongough is offline   Reply With Quote
Old 08-06-2015, 03:04   #119
bcn
Registered User

Join Date: May 2011
Location: underway whenever possible
Boat: Rangeboat 39
Posts: 2,713
Re: Ocpn-Draw and Boundary

Got ocpn_draw_pi-0.3_0270-ov4.1.602-win32.exe from Ricks repo working under Win 8.1 - OpenGL on

There is still the flicker between pointer and pencil when moving the cursor.
OK with OpenGL off.
No unexpected jumps.

Areas fills correctly for up to 4 points. From fifth point on no more fill/hatching even when deleting on or more points afterwards.
Works ok with OpenGL off...

Panning the canvas when drawing the boundary works - but for the first point. You need one point to be able to pan.

When moving a boundary point (context menu move boundary point) this should stay highlighted (obs.: does work correctly with OpenGL OFF). Then you won't need the cross-hair while moving the point. Which I would not use anyhow while moving a boundary point - the four directional arrow like the one for panning would be more intuitive perhaps.
What about to maintain a point "moveable" until a right-click or an ESC?
You will not be happy with the first move often and one will have to invoke the Move Point again to correct.

The way to change from path to marker is perhaps a bit akward and not easy to detect without manual and (right)-clicking on everything one gets under the cursor - and then you realize that the tool button has changed as well..
Right-clicking to change from pencil to cross-hair will only work if you want to toggle just between the two options. Imagine more tools....

What about maintaining the tool button pressed to access to a drop-down menu to select between tools? Would make it (relatively) easy to implement a pop-up menu for touch devices like the Androids as well.

Being able to double-click the markers would be a nice-to-have.

Thanks for the great work

Hubert
__________________
bcn is offline   Reply With Quote
Old 09-06-2015, 01:18   #120
bcn
Registered User

Join Date: May 2011
Location: underway whenever possible
Boat: Rangeboat 39
Posts: 2,713
Re: Ocpn-Draw and Boundary

Jon,

Just an idea....
in case you implement the (drop-down) menu you might integrate there the second tool button for the boundary manager as well - cleaning up space.

Hubert
__________________

__________________
bcn is offline   Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Rookie questions - boundary circles; exporting options; GPX files fredgmeyer OpenCPN 5 23-05-2014 22:22
Buoys out in Boundary Bay, BC Carogan Liveaboard's Forum 0 27-08-2012 06:41
For Sale: Cascade Designs Seal Line Boundary 70 Dry Bag thesparrow Classifieds Archive 0 14-03-2011 15:27
Current draw and insulation of portable fridges troppo Plumbing Systems and Fixtures 6 06-03-2011 09:00
amperage draw for Garmin radar and MFD janders Marine Electronics 8 16-12-2008 17:00


Our Communities

Our communities encompass many different hobbies and interests, but each one is built on friendly, intelligent membership.

» More about our Communities

Automotive Communities

Our Automotive communities encompass many different makes and models. From U.S. domestics to European Saloons.

» More about our Automotive Communities

Marine Communities

Our Marine websites focus on Cruising and Sailing Vessels, including forums and the largest cruising Wiki project on the web today.

» More about our Marine Communities


Copyright 2002- Social Knowledge, LLC All Rights Reserved.

All times are GMT -7. The time now is 00:34.


Google+
Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Social Knowledge Networks
Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2017, vBulletin Solutions, Inc.

ShowCase vBulletin Plugins by Drive Thru Online, Inc.