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14-08-2017, 17:46
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#1
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Registered User
Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 17,532
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Navigate to here - v 4.8.0
Using the right click "Navigate to here" on Win10 creator SurfPro3 has anyone noticed that this active navigation route kicks out regularly?
I have no clue what is causing this. Happened 4 to 5 times today.
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14-08-2017, 18:40
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#2
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Registered User
Join Date: Oct 2011
Boat: Valiant 42
Posts: 6,008
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Re: Navigate to here - v 4.8.0
Quote:
Originally Posted by rgleason
Using the right click "Navigate to here" on Win10 creator SurfPro3 has anyone noticed that this active navigation route kicks out regularly?
I have no clue what is causing this. Happened 4 to 5 times today.
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Rick,
What does "kicks out" mean? I am not familiar with that phrase.
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15-08-2017, 04:02
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#3
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Registered User
Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 17,532
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Re: Navigate to here - v 4.8.0
It just stops being "Active" and the black rectangle with leg or route info disappears. The Nav to here has to be done again.
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15-08-2017, 04:03
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#4
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Registered User
Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 17,532
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Re: Navigate to here - v 4.8.0
It just stops being "Active" and the black rectangle with leg or route info disappears. The Nav to here has to be done again.
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15-08-2017, 04:03
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#5
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Registered User
Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 17,532
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Re: Navigate to here - v 4.8.0
It just stops being "Active" and the black rectangle with leg or route info disappears. The Nav to here has to be done again.
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15-08-2017, 05:20
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#7
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Registered User
Join Date: Dec 2005
Location: Helsingborg
Boat: Dufour 35
Posts: 3,891
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Re: Navigate to here - v 4.8.0
There is definitely some problem with "Navigate to here".
The new active route, and the connected dialog, is created as expected, but just disappears after a second, or less. This is repeatable, and happens every time I try. Using 4.8.0 on Kubuntu 16.04, 64 bits.
I normally don't use this feature, so I can't say when it last worked OK .
Thomas
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15-08-2017, 05:27
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#8
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cruiser
Join Date: Nov 2007
Location: Probably in an anchorage or a boatyard..
Boat: Ebbtide 33' steel cutter
Posts: 5,030
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Re: Navigate to here - v 4.8.0
Quote:
Originally Posted by cagney
There is definitely some problem with "Navigate to here".
The new active route, and the connected dialog, is created as expected, but just disappears after a second, or less. This is repeatable, and happens every time I try. Using 4.8.0 on Kubuntu 16.04, 64 bits.
I normally don't use this feature, so I can't say when it last worked OK .
Thomas
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What is your waypoint arrival circle radius set to in options|ships|own ship?
If I set a goto within that distance from the current position it will disappear straight away, outside that distance it works fine.
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15-08-2017, 05:34
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#9
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Registered User
Join Date: Oct 2011
Boat: Valiant 42
Posts: 6,008
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Re: Navigate to here - v 4.8.0
Quote:
Originally Posted by cagney
There is definitely some problem with "Navigate to here".
The new active route, and the connected dialog, is created as expected, but just disappears after a second, or less. This is repeatable, and happens every time I try. Using 4.8.0 on Kubuntu 16.04, 64 bits.
I normally don't use this feature, so I can't say when it last worked OK .
Thomas
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Thomas,
In the comments of routman.cpp line 505 it says this:
Code:
// Test to see if we are moving away from the arrival point, and
// have been moving away for 2 seconds.
// If so, we should declare "Arrival"
It appears that if the distance to waypoint increases slightly then route manager says we have "arrived" and it tries to advance to the next waypoint. But in a simple "Navigate to here" scenario there is no next waypoint so it just assumes it has arrived at the destination. I feel this problem may be due to some "noise" from the GPS position.
Try this "solution" and tell me if it helps or not.
Options->Ships->Own Ship in the Routes box turn on "Advance route waypoint on arrival only".
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15-08-2017, 06:19
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#10
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Registered User
Join Date: Dec 2005
Location: Helsingborg
Boat: Dufour 35
Posts: 3,891
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Re: Navigate to here - v 4.8.0
Quote:
Originally Posted by conachair
What is your waypoint arrival circle radius set to in options|ships|own ship?
If I set a goto within that distance from the current position it will disappear straight away, outside that distance it works fine.
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Spot on! I use the standard ½ cable arrival radius, but tested closer than that.
Otherwise no problem with this feature.
Thanks!
Thomas
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15-08-2017, 18:46
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#11
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Registered User
Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 17,532
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Re: Navigate to here - v 4.8.0
Good thinking TDan. I have not tried it yet, but isn't there a way to auto turn on or use Advance waypoint on arrival only?
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16-08-2017, 16:57
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#12
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Registered User
Join Date: Oct 2011
Boat: Valiant 42
Posts: 6,008
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Re: Navigate to here - v 4.8.0
Quote:
Originally Posted by rgleason
Good thinking TDan. I have not tried it yet, but isn't there a way to auto turn on or use Advance waypoint on arrival only?
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Yes, it is in the options dialog. See my previous post in this thread.
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16-08-2017, 18:42
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#13
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Registered User
Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 17,532
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Re: Navigate to here - v 4.8.0
Yes, I know this setting can be changed manually.
What I mean is there a programming way to automatically use
"Advance waypoint on arrival only" (without having it checked) whenever "Navigate to here" is used!!!!
Why? because the command does not work otherwise.
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17-08-2017, 03:29
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#14
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Registered User
Join Date: Oct 2011
Boat: Valiant 42
Posts: 6,008
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Re: Navigate to here - v 4.8.0
If you send a VDR file where it does not work I will investigate. The command works for almost everyone as far as I know.
Most sail boats should probably use a suitable arrival radius and turn on advance waypoint on arrival only in options.
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18-08-2017, 04:18
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#15
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Registered User
Join Date: Mar 2012
Location: Boston, MA
Boat: 1981 Bristol 32 Sloop
Posts: 17,532
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Re: Navigate to here - v 4.8.0
Ok I'll just make those changes and test it.
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